
Allows dynamic changes to existing structures the player already built via modular updates. The sandbox aspect in #B & #C goals would enable the player’s ability to finally:ġ.Build ALL the allowable buildings in the existing DLC if desired. Again with the ability to upload and share player stronghold designs on Nexusmods.

Tertiary goal would be creating emergent, radiant sandbox game play that lets the player dynamically customize one or all home/HQ bases they build for Henry (funds for this which will change as his status/rank socioeconomic rise in the world changes with MQ progression). With the blueprint ability to upload and share your creations on Nexusmods with other players.Ĭ. Secondary goal is to permit the player to build multiple strongholds/mansions/hideaways for Henry around the map. Through his insightful establishment of a new stronghold (soon to become a thriving village or town), these once well to do but displaced denizens can ALL finally have a place to once call home again.ī. Now Henry can provide them with some restoration of their dignity and hope of returning to the middle class. It always seemed so wrong for the devs to leave once upstanding and prolific Skalitz citizens (skilled tradesmen/craftsmen the likes of the butcher, fletcher, innkeeper etc) to be left languishing on the streets of Rattay. Close the loop on all those homeless Skalitz refugees reduced to begging and stealing on the streets of Rattay. Primary goal would be a dedicated side quest extension of the MQ. A dynamic DIY/Build/Craft overhaul of this DLC building mod.Ī.

There is also a 1.1GB HD Texture Pack that adds 10 thousand trees, a 3.7GB Mod that adds 14 different weapons, and a 3GB Mod that overhauls all buildings of the Commonwealth.My personal to do list of game play mod enhancement: Fallout London is a DLC-sized expansion and there is a Silent Hill mod for Fallout 4, called Whispering Hills. Speaking of Fallout 4, you may also want to check out the following mods. They contain spoilers so you’ve been warned. Do note that you’ll have to install it before beating the main quest in order for the cutscenes to properly start.īelow you can also find some videos that will give you an idea of what you can expect from it. You can download Alternate Ending Cinematics for Fallout 4 – REDUX from here.

The modders used iMod in order to create these cut-scenes that have the style of New Vegas’ ending slides. Thus, it can give you the illusion of choice, rather than the uniform cutscene vanilla Fallout 4 had. This mod, like the original, aims to bring some semblance of faction choice endings to Fallout 4. This mod is basically an enhanced version of an older one (from the same team), so feel free to upgrade if you’re using “iMod’s Alternate Ending Cinematics for Fallout 4”. SixtyMinutemen and Toro Montana have released a new mod for Fallout 4 that adds alternate ending cinematics for faction choice.
